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SharpDescent2

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Commits

List of commits on branch main.
Unverified
73830f8e4b15f4a44f45eaa2fb77783b434a9113

stubbing in blank systems

CChadJessup committed 3 years ago
Unverified
f94857b49c49b366e2cf968b6faf258ab7279005

simple pcx parsing, tons of initialization and stubs, and parsing mn2 files

CChadJessup committed 3 years ago
Unverified
b5e4df189c622b4119e2c9034a5e347094aa863d

various init code, and started parsing of PCX files

CChadJessup committed 3 years ago
Unverified
3687739bea9b310c95b1e2cd188c1a0175f17009

Moved to filescoped namespaces, and cleaned up some usings.

CChadJessup committed 3 years ago
Unverified
7ea9ca808d52870eb1e38a6a82d08691ce17941b

finished parsing HAM archive - no idea what half of the things are yet

CChadJessup committed 3 years ago
Unverified
d52ac0361490ef28f57bd459a36e7912ad8a2efd

more stubby stubs - decrypts game text now.

CChadJessup committed 3 years ago

README

The README file for this repository.

SharpDescent2

C# port of the Descent 2 source code.

Project setup

* Sharp.Platform

This project contains code that shouldn't be specific to any game. But tries to allow quick setup to get up and going.

* SharpDescent2

Main Project to play SharpDescent2 on a computer. Shooting for multi-platform, but development is with Windows, so we'll see. Very simple setup to get up and going.

* SharpDescent2.Core

Core logic for SharpDescent2. This is core game specific logic and objects.

How to build

  1. Install Net 6.0 SDK from: https://dotnet.microsoft.com/download/dotnet/6.0
  2. Clone this source locally.
  3. Open and build SharpDescent2.sln from Visual Studio or...
  4. From command line: dotnet build

How to play

  1. Can't play now or for awhile.