A port of the 1995 DOS game Hypercycles to modern platforms.
Hypercycles was created by Bob Hays, and the source was generously released under GPLv3 in 2017.
The project compiles on all platforms, but the game is not yet fully playable.
hypercycles-sdl uses the SDL and SDL_mixer libraries. premake is used to generate project files for all platforms.
- Download premake5 for Windows and extract it in the project folder.
- Run
premake5 vs2017
to generate a Visual Studio project file. - Build
hypercycles.sln
with Visual Studio.
- Install Homebrew.
- Run
brew install sdl2 sdl2_mixer
- Download premake5 and extract it in the project folder.
- Run
premake5 gmake2
to generate a makefile. - Run
make
to build the game. - Alternatively, use
premake5 xcode4
to generate an Xcode project.
- Run
sudo apt-get install libsdl2-dev libsdl2-mixer-dev
(or use the appropiate package manager for your distro). - Download premake5 and extract it in the project folder.
- Run
premake5 gmake2
to generate a makefile. - Run
make
to build the game.