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RL_DummyAssets

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Commits

List of commits on branch master.
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be8919ec9c3bf0a202e0e6d3a49e3d28c32a0530

Merge pull request #2 from RocketLeagueMapmaking/20221129_update

sspencerarrasmith committed 2 years ago
Unverified
cf3e508848efd50121cabe2ddf0d8c4e01924169

Added .udk versions of every package for easier level loading

sspencerarrasmith committed 2 years ago
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c044bb3a3191d71a85496672016496004b70b374

Added Shark's FNI dummy packages

sspencerarrasmith committed 2 years ago
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9437bb8ce0d697a6ec56e904138bba2b40950947

Renamed BB to NFL

sspencerarrasmith committed 2 years ago
Unverified
9d345bd4f3d6d3cfa31dc87312a8e946c46b438b

Regenerated all dummy assets because a lot of materials were moved or removed

sspencerarrasmith committed 2 years ago
Verified
e036776532c3f2ccac54706e64f41905c180dd82

Merge pull request #3 from RocketLeagueMapmaking/master

MMartinii89 committed 3 years ago

README

The README file for this repository.

RL_DummyAssets

A Word from Martinn

Theres just too many here for me to test each individually. Let me know if any of these are giving you problems.

It's fairly easy to generate new ones, so if there's anything important missing. Just let me know and I'll add them.

Generating Dummy Assets

After downloading this repository, you will also need to head to either the Rocket League Mapmaking Discord or Rocket League Mods Discord. Both have a resident bot named RLAESKeyBot which provides the files and programs needed to generate Dummy Assets.

Move the DummyExtract.bat script into the same directory as AssetExtraction.exe, set the correct file paths within the script, and you're all set!