This project will aim to utilize some sort of heaset (most likely) to monitor the firing of neurons and replicate the associated movements in a virtual reality
As this project is very ambitious and will be limited by access to technological advances, I have split it into several parts:
- Create a basic Virtual Reality, most likely in Unity,that can be used for prototyping all the movements and actions.
- Implement multiplayer support to the world.
- Add voice integration for speaking in between real people
- Create complex AI using any available resources that can interact with the player moderately well
- Create the neural link system 6.Create a physical robot that can stream video and environmental information (such as wind power) to the machine so as to have a 3rd sense integrated along with real world travel instead of just VR (this would allow for the possibility of paralyzed people being able to travel as they wish or something)