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dust

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3 forks
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Commits

List of commits on branch main.
Verified
31ac8524677d6e16d519bcd441615acb83f744f7

Clarify native binary version differences, clean up

committed 2 years ago
Unverified
edfb687b7aa60365ee316e5955c2a718b55b064a

Fix warnings, move things around

committed 2 years ago
Unverified
68bee5e5a97b0a53729d98a45e9de157f11af570

Start screen capture support for HW renderers

committed 2 years ago
Unverified
7a204967281a522154f47f1bd8c7b633f1a00bb8

Fix compilation issues

committed 2 years ago
Unverified
bb3d326699d7ce3b9f0672ed5bf510bcbd985ccb

Add GPU-accelerated 3D and 2D rendering

committed 2 years ago
Unverified
b611124b38ca25a7b066ded28468ddc93db2f32d

Add AArch64-optimized code, fix some issues

committed 2 years ago

README

The README file for this repository.

Dust

Screenshot

Build and test status

Web version

Web deploy status

Web frontend

Prebuilt native binaries

There are three versions available for each operating system:

  • Release: only includes details useful to an end user
  • Debug: includes logging and debugging views that could be useful for game developers or to do some simple analysis on game behavior
  • Debug + GDB server: includes everything in the debug version, plus a stub to connect a GDB client enabled for 32-bit ARM targets directly to the emulator, enabling more advanced interaction and debugging of the emulated CPU

Do note that none of these versions include debug symbols for the emulator itself; they are all compiled with the same set of optimizations and LTO, and aren't suitable for debugging of the emulator; for that purpose, the only solution at the moment is a local build using the release profile must be used (debug profile builds are currently unstable due to an upstream Rust issue); accordingly, debug symbols are already enabled in Cargo.toml.

Release build status

Release Debug Debug + GDB server
Windows (release) Windows (debug) Windows (debug + GDB)
Linux (release) Linux (debug) Linux (debug + GDB)
macOS (release) macOS (debug) macOS (debug + GDB)

Credits