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alimer

public
410 stars
20 forks
5 issues

Commits

List of commits on branch main.
Unverified
9588ea4b136d7c3dd65604bec88db056301e1554

Native: Add PushConstant support and VariableShadingRate (VRS), initial SPIRV-Reflect integration for Vulkan, D3D12 will adopt SPIRV soon.

aamerkoleci committed a month ago
Unverified
cec11f8728f223c7009032a374afa49c22c723e4

Native: GPU more work on RenderPipeline state, add support for depth stencil rendering, complete MultiDrawIndirect support.

aamerkoleci committed a month ago
Unverified
7c7c24e7096f8cdb54a6e2f1d5f67674d8d62762

Native: Add support for indexed drawing, indirect drawing and WIP MultiDrawIndirect with feature check, add tessellation support under feature check and more RenderPipeline setup.

aamerkoleci committed a month ago
Unverified
63056909badbdc1ecb49671881e0835740647d5b

Native: GPU triangle rendering works in both Vulkan and D3D12.

aamerkoleci committed a month ago
Unverified
dd28a69bc7384801292932d42ffaec8ec915bea3

Native: Working on GPU rendering support (WIP)

aamerkoleci committed a month ago
Unverified
f8443cc7d3cb2cff7fd62557a6073423fe3f5d54

Native: More work on GPU stuff.

aamerkoleci committed a month ago

README

The README file for this repository.

Alimer

Build status

Alimer is a modern cross-platform .NET 9 game engine written in C# 13 and distributed under MIT license.

Features

  • Support for Windows, Linux, macOS.
  • Modern rendering using Vulkan, Direct3D12 and WebGPU.

Dependencies

Uses the following open-source and third-party libraries: