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leoncino

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Commits

List of commits on branch main.
Unverified
c887846517edcf1768f536f658e55747176339d9

More work on vulkan backend.

aamerkoleci committed 8 months ago
Unverified
f3704de424d9944698fdaf85d33cd901963c5ddf

Update dependencies and initial Vulkan backend implmentation.

aamerkoleci committed 9 months ago
Unverified
de4d4334f8f7d6bdec5f28a0afb0d7af695a9125

Working on GPUTexture support and initial BindGroupLayout support.

aamerkoleci committed a year ago
Unverified
de96869a4d84de36012f92e07b7b9b80d136a37d

Working on surface configuration (which create Swapchain behind the scenes) + buffer and texture logic.

aamerkoleci committed a year ago
Unverified
d3dc9ecb6e81f1c5a2ec98e39e99636d9798f19a

More logic and refactoring.

aamerkoleci committed a year ago
Unverified
347207f9b3210d4de564959fee0123e2290d7fcd

More logic, we're creating logical device now (under WGPU)

aamerkoleci committed a year ago

README

The README file for this repository.

Leoncino

Build status

Cross platform .net8 and .net9 graphics library written in C# and distributed under MIT license.

Note that Leoncino is undergoing active developement, the idea is to bring Veldrid successor. Please report all spotted bugs in the issue tracker.