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jsnes

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6151 stars
833 forks
69 issues

Commits

List of commits on branch master.
Unverified
d8021d0336cb5c1cf924cd660ecf816bec15c11a

Fix uglify for build

ddarthgoldstein committed 3 years ago
Unverified
c6cceb26fdec6a334e9415ffb404a6768f904491

Bump mocha from 8.2.1 to 9.1.1

ddependabot[bot] committed 3 years ago
Unverified
315430c10925df5166a9451a7bd79ad2f9cd75a9

Bump chai from 4.2.0 to 4.3.4

ddependabot[bot] committed 4 years ago
Unverified
e3c70ea8b548d6a0e440547e185c354a35778de0

Run formatting

bbfirsh committed 3 years ago
Unverified
c395fe67946eccdb767f9cc7e3feeae422123f62

Fix reset function / JSON serialization

nninjadynamics committed 3 years ago
Verified
28644b8be0c6a04bd89c9bc4827821cf66712f8b

Run CI on pull request

bbfirsh committed 3 years ago

README

The README file for this repository.

JSNES

A JavaScript NES emulator.

It's a library that works in both the browser and Node.js. The browser UI is available at https://github.com/bfirsh/jsnes-web.

Installation

For Node.js or Webpack:

$ npm install jsnes

(Or yarn add jsnes.)

In the browser, you can use unpkg:

<script type="text/javascript" src="https://unpkg.com/jsnes/dist/jsnes.min.js"></script>

Usage

// Initialize and set up outputs
var nes = new jsnes.NES({
  onFrame: function(frameBuffer) {
    // ... write frameBuffer to screen
  },
  onAudioSample: function(left, right) {
    // ... play audio sample
  }
});

// Read ROM data from disk (using Node.js APIs, for the sake of this example)
const fs = require('fs');
var romData = fs.readFileSync('path/to/rom.nes', {encoding: 'binary'});

// Load ROM data as a string or byte array
nes.loadROM(romData);

// Run frames at 60 fps, or as fast as you can.
// You are responsible for reliable timing as best you can on your platform.
nes.frame();
nes.frame();
// ...

// Hook up whatever input device you have to the controller.
nes.buttonDown(1, jsnes.Controller.BUTTON_A);
nes.frame();
nes.buttonUp(1, jsnes.Controller.BUTTON_A);
nes.frame();
// ...

Build

To build a distribution:

$ yarn run build

This will create dist/jsnes.min.js.

Running tests

$ yarn test

Embedding JSNES in a web page

You can use JSNES to embed a playable version of a ROM in a web page. This is handy if you are a homebrew ROM developer and want to put a playable version of your ROM on its web page.

The best implementation is jsnes-web but unfortunately it is not trivial to reuse the code. You'll have to copy and paste the code from that repository, the use the <Emulator> React component. Here is a usage example..

A project for potential contributors (hello!): jsnes-web should be reusable and on NPM! It just needs compiling and bundling.

A more basic example is in the example/ directory of this repository. Unfortunately this is known to be flawed, and doesn't do timing and sound as well as jsnes-web.

Formatting code

All code must conform to Prettier formatting. The test suite won't pass unless it does.

To automatically format all your code, run:

$ yarn run format

Maintainers

JSNES is based on James Sanders' vNES, and owes an awful lot to it. It also wouldn't have happened without Matt Wescott's JSSpeccy, which sparked the original idea. (Ben, circa 2008: "Hmm, I wonder what else could run in a browser?!")