Towers of Hanoi visualization in OpenGL. With automatic or manual movement.
- OpenGL (or Mesa)
- GLUT (or freeglut on linux)
- CMake
To change the disk count you may edit disks.txt
. There is an artifical limit
on 20 disks so you don't shoot yourself in the foot by memory usage.
Interface
The upper left corner shows the elapsed time in seconds, the count of elapsed
movements and the movement count for the optimal solution.
Keyboard
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- Camera movements with cursor keys
- Reset view with space
- zoom with '+' and '-' keys
- toggle fullscreen with 'f'
- reset animation with 'r'
- change animation speed with 's' and 'x'
Manual Movement
Currently you can't switch to manual movement at runtime. You can change the
setting in main.c
and recompile.
- use the keys '1', '2' and '3' to move between the pins
- e. g. if you wan't to take the upmost disk from pin 1 and put it on pin 3 you must press '1' '3' consecutively