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gameboy-js

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List of commits on branch master.
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3a39775e3d8d39592836bd4a229bf0408847399a

Add GPLv3 license and update README

ddaviga404 committed 10 years ago
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99d7ecb493a70ef1d7ed10902016ad1987cc65a4

Make .gitignore and src/

ddaviga404 committed 10 years ago
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171c8935156c4d7a4f7fcffa95967d1646dc5175

Implement Gulp build system

ddaviga404 committed 10 years ago
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284f5755aa399b3c1da4241fc6dc7b2f7e904a66

Add README

ddaviga404 committed 10 years ago

README

The README file for this repository.

GameboyJS

GameboyJS is an emulator for the Nintendo Game Boy console. It is written in Javascript, in the flavour of CoffeeScript (built with Gulp).

Building

  • Install node.js
  • $ npm install -g gulp
  • $ npm install
  • $ gulp build

Usage

Once built from source, simply open index.html in browser.

Compatibility

GameboyJS utilizes the HTML5 canvas tag and Javascript Audio APIs to emulate the Game Boy console.

License

Copyright (C) 2014 Daviga404

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.