a rewrite of the libtcod/python3 roguelike, using bearlibterminal for rendering and an engine driven by an entity-component-system.
basic prototype with dungeon generation, player movement and FOV.
requires Python 3.6
git clone https://github.com/dornheimer/rl_bearlib
cd rl_bearlib
pip install -r requirements.txt
# start game
./main
ecs implementation inspired by this project (NoahTheDuke) and ruby rogue (alexkurowski) tileset (Taffer)