Chime is a mod that adds a predicate system for more dynamic and interesting item model variation. It supports the ability to vary model based on countless conditions, such as the item's name, enchantments, NBT, dimension, entity, and plenty more. Chime is built in with vanilla's predicate system, building on it instead of replacing it with a foreign system. The Chime wiki has exhaustive information on Chime's format, as well as information on how to use it as a resource pack or mod maker. This includes examples and documentation.
e
chime
public
76 stars
18 forks
9 issues
Commits
List of commits on branch main.Verified
7cd732e9c6b218dc97106bd23c70d1123b21ece8Merge pull request #40 from JuceInUse/main
eemilyploszaj committed 10 months ago
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7dced8552f3d5ba806cd7d4333e27b1a72fa7130Added entity/name check for item textures dependent on entity name
committed 10 months ago
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536dea779424bbac2013c1155447fabd7bf9febeAdded entity/name check for item textures dependent on entity name
committed 10 months ago
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cec3bcbaed508eb5f564deac8c33923dcccfdf7eMerge pull request #38 from theendercore/main
eemilyploszaj committed a year ago
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8e0ac93597c7869c5e0c569cee0d4a6d7f0ad921.
ttheendercore committed a year ago
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010659a51a599ac0761bd9bcae8d7fee8e67352f.
ttheendercore committed a year ago