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touchgames

public
8 stars
2 forks
3 issues

Commits

List of commits on branch master.
Unverified
f6b934181e6c75b14ad8bf8492441c1c3c01ef98

replay.py: Don't use colons in log file names

eencukou committed 10 years ago
Unverified
f04da664264cce747c0d3bab0a31a3e67468ccc6

Add logs to .gitignore

eencukou committed 12 years ago
Unverified
a324251430759b9535164a5a72b3907945e41cc6

Docstring typo fix

eencukou committed 12 years ago
Unverified
6ff587fde7056df25919b1e1f8d2bccc45a82764

Scale.scale is deprecated, use per-axis attributes instead

eencukou committed 12 years ago
Unverified
dd70096ba88c52b37f0bb6ede334afe7d414575c

Use apply_transform_2d instead of setting touch.x, y directly

eencukou committed 12 years ago
Unverified
dd70d93705efe13e007e8aa3bb35d47c1b352ad3

Maze: Stop previous ball animation before starting a new one

eencukou committed 13 years ago

README

The README file for this repository.

Games for a multitouch table.

After installing dependencies (Kivy, Numpy, Cython), run python setup.py install, then try the games:

maze.py: A two-player game where one player solves a maze while the other modifies it. towers.py: Two-player tower defense -- hold out against an invasion for as long as possible.

For data collection purposes, all games are logged and can be replayed using replay.py <logfile> (given replay.py is started with the same parameters, e.g. screen size).