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commandor

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Commits

List of commits on branch master.
Unverified
0f0c58b8e7da08aad12324e35bcb655fcb5fac23

implemented [TODO make sure you can move your target on that particular cell]

committed 9 years ago
Unverified
7024d59226acb64ec3baf724fc56c87d55e299a6

implemented [TODO avoid magic numbers (maybe move to InitConstants or create enum)]

committed 9 years ago
Unverified
a854666f344cff2bef7e3be8f44762422b22b927

implemented [TODO implement nonlinear level upgrade]

committed 9 years ago
Unverified
4853f959f72f683649076abbd54ff6206cfc7ec1

fixed [TODO move methods to GameEngine]

committed 9 years ago
Unverified
7d440536a957b438e92b42aee886ffd0d3439df0

fixed [TODO implement incLevel()]

committed 9 years ago
Unverified
d685eb1f538de5514ab600e543de4805178c5e12

fixed [TODO magic numbers]

committed 9 years ago

README

The README file for this repository.

commandor

console RPG

  1. build jar [jdk 1.7]
  2. run jar in your terminal
    works on linux
    works on MacOS but repaint of map is too slowly
    works on Windows but sometimes your game map will move by vertical

play in terminal because IDE does not support console clean!!!


Implemented:
1) character creation : name, type (sniper, regular soldier) with differents weapon set
2) map exploring : you can walk through forests and fields, and cannot through mountains and rivers
3) primitive enemies : animals and humans
4) fighting engine : you personage can shoot at any enemy, humans can shoot at you, animals can bite you
5) your level will increase after fights and your strike power depends on the level
6) you can find items (but cannot add them into your backpack yet) and you can accidently die
  1. a lot of bugs - will be fixed

TODO
1) bugfixing
2) refactoring, review all the TODOs in the project
3) implement save and load from saved state