j
jammm
3D ML R&D Engineer @ Stability AI. Former AMD Research Engineer, Ray Tracing and Neural Rendering
81 repositories
98 followers
Repositories
Select a repository to view its commits, contributors, and more.public
first_raytracer
My first ray tracer (following Peter Shirley's ray tracing books)
C
4
0
0
Updated a year ago
public
glslsandbox_player
[WIP] A glslsandbox shader runner written in kotlin and LWJGL3
Kotlin
1
0
0
Updated 7 years ago
public
django-blog
A simple blog with images and HTML blog content written in python using django.
Python
0
0
0
Updated 10 years ago
public
mitsuba-test-scenes
0
0
0
Updated 5 years ago
public
first_raytracer_dependencies
dependencies for first_raytracer, my personal ray tracer written for research projects
C++
0
0
0
Updated 5 years ago
public
jam
Useful stuff
C++
0
0
0
Updated 11 years ago
public
jammm.github.io
Jam's website
HTML
0
0
0
Updated a day ago
public
mitsuba2-scenes
A repository of scenes that can be used with Mitsuba 2.
0
0
0
Updated 5 years ago
public
vitaROTT
(in progresss) Vita port for Rise of The Triad PSP.
C
0
0
0
Updated 8 years ago
public
nodejs-testbed
Simple nodejs hello world web server for dynamic delayed responses, useful for quick performance tests with/without delay.
JavaScript
0
0
0
Updated 8 years ago