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rocket-elm

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Commits

List of commits on branch master.
Unverified
39cedb82c00c303ac0e664d9d5b67843ed67d615

Upgrades to 0.18 and formats things

jjamonholmgren committed 8 years ago
Unverified
5cb7252f324b5d6f42f69406c031c9f0833b2211

Added link to GH source

jjamonholmgren committed 8 years ago
Unverified
8d6ee877e37684e0b16946f0ec6275bdab8fccbb

Recompile index.html

jjamonholmgren committed 8 years ago
Unverified
e5dc20d17ae5a42d4a1d24f59d840533879ce1ec

Merge pull request #4 from jamonholmgren/enemy-bullets

jjamonholmgren committed 8 years ago
Unverified
886e623f52e0be4d0cceed15fe762cca3a8f48ac

Adds enemy bullets, somewhat better AI event loop

jjamonholmgren committed 8 years ago
Unverified
3fc79a887a2e02ed358083ccdc034de773696c6b

Applies minor code formatting, higher minimum speed

jjamonholmgren committed 8 years ago

README

The README file for this repository.

Rocket Elm

rocket-elm

Pilot a little rocket ship around an SVG canvas using WASD, pursued by enemy ships powered by AI. Press J to fire bullets.

Getting Started

$ git clone git@github.com:jamonholmgren/rocket-elm.git
$ cd rocket-elm
$ elm-reactor

Visit http://localhost:8000/ and click on Main.elm.

TODO

  • [x] Enemy ships fire bullets
  • [ ] Collision detection for bullets
  • [ ] Enemy ships blow up when killed
  • [ ] My ship blows up when killed, and then the game resets
  • [ ] come up with more cool todos...

License

MIT - by Jamon Holmgren