This is just simple research code, directly copied from bobcob7, to see if TinyGo wasm can be used for WebGL.
Running demo:
https://justinclift.github.io/tinygo-wasm-basic-triangle/
Original source:
https://github.com/bobcob7/wasm-basic-triangle
To compile the WebAssembly file:
$ tinygo build -target wasm -no-debug -o docs/wasm.wasm main.go
To strip the custom name section from the end (reducing file size further):
$ wasm2wat docs/wasm.wasm -o docs/wasm.wat
$ wat2wasm docs/wasm.wat -o docs/wasm.wasm
$ rm -f docs/wasm.wat