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roiders

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Commits

List of commits on branch master.
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c82dbcb787ec1b9b92e4a9baefe715cb4f879dea

working on wxPython camera controls

kkurtbrose committed 12 years ago
Unverified
d94803dafc090789a3d0e60f7fdb14bad3a03d03

added camera manipulation buttons; need to figure out why collision is not working

kkurtbrose committed 12 years ago
Unverified
2c70b584cdeabd254fdf7bba01be574e727c51c5

got basic interface layout working :-) starting to get the hang of wxWidgets API

kkurtbrose committed 12 years ago
Unverified
2dba5caa55aad4ce8ac2608458a09cffa4efa917

working on interface layout

kkurtbrose committed 12 years ago
Unverified
56026841d7b87eac11deec11cfad6fe50be82545

working on the EmbeddedPandaWindow class

kkurtbrose committed 12 years ago
Unverified
4094b02dc338079c9a8dc52091e3f6f7f02bd82b

git basic WxPython integration working -- sort of. still need to figure out where all the input events are getting dropped between WxPython and Panda3D

kkurtbrose committed 12 years ago

README

The README file for this repository.

Dependencies: Panda3d 1.8+ (for 3D rendering) numpy (for game physics) WxPython (for 2D UI)

WxPython does not seem to play nice with Panda3D; need to run with system python instead of Panda3D bundled python; this requires a panda.pth file in the Python27 directory

Contents of panda.pth file is simply 2 lines: C:\Panda3D-1.8.0 C:\Panda3D-1.8.0\bin

This allows Panda3D to run from system Python. (PYTHONPATH variable should automatically be updated with Panda3D libraries by Panda3D installer)