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firesim

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List of commits on branch master.
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7cffddbcee5f92f325da19b533e17f9a6fd9eb33

Add README

kkynan committed 11 years ago
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ce6255571eb351ac0ee459c103aa7c082816d746

Add LICENSE

kkynan committed 11 years ago
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8ca61a42d51324000a56e5fe6c6b502c275dc969

Clean up setup script

kkynan committed 11 years ago
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38575849b150e227ea75b3ef1bf326a671a1a809

Implement MLUP computation and performance summary

kkynan committed 11 years ago
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c6c1a960103d9289db61b61477fd7a49190ad285

Some ParticleSystem tweaks

kkynan committed 11 years ago
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4d9a6b55de43efe76c1c7c1b394642aab8ac0b2e

More verbose output to irrFile and updFile

kkynan committed 11 years ago

README

The README file for this repository.

Firesim

Lattice Boltzmann Method (LBM) fluid solver.

Uses the BGK collision model and Smagorinsky turbulence correction.

LBM is used to drive a particle engine for the simulation of fire.

Irrlicht is used for the real-time 3D OpenGL visualization.

Dependencies

  • The CMake build system
  • The Boost C++ libraries, in particular libbost-regex
  • The Irrlicht 3D engine
  • Doxygen to generate the documentation (optional)

Installation

Run the setup script to build a Release or Debug build:

./setup.sh <Build type>

Documentation

License

MIT