metaleap
Coding since '98 · Go / Golang since 2011 · Scheme · C ——— backend dev — also (in a drive-by way) into: solvers, shaders, FP, SQL
Repositories
Select a repository to view its commits, contributors, and more.go-xsd
[stable since 2013] a lib for loading XML Schema Definition (XSD) files ➜ plus, a tool `makepkg` to code-generate from any *.xsd your Go package with all needed `struct`s to readily `xml.Unmarshal()` documents into, based on the XSD's schema definitions. NOT REALLY MAINTAINED FOR YEARS NOW: try the forks if running into issues.
go-ngine
[2013, incomplete] the goal back then: "a Go-native, modern-OpenGL real-time 3D rendering engine" ➜ I think it's still a solid *basis* for one; the real "meat" is in `___old2013` ➜ project stalled out as my focus shifted elsewhere from 2014
go-leansite
[2013] a most minimalistic "dynamic-web-page" server written in Go (exploring the `net/http`, `html/template`, and Gorilla libs) ➜ both standalone or on AppEngine (served metaleap.net 2013 - 2016)
go-fromjsonschema
[2017-2018, maintained, stable] generates Go type definitions (ready to `json.Unmarshal` into) from a JSON Schema definition (proper JSD, not just sample .json) file
go-opengl
[stable since 2013] lib for creating OpenGL apps of the cross-platform and modern sort (ie. Core profile 3.3+, shader-based, no display lists etc)
go-xsd-pkg
[2013] wrappers for various common XML formats, ready for use with `encoding/xml.Unmarshal()`, all generated with my `go-xsd` project
go-fsdb
[2013] for prototyping data-access layers: a mock "DB driver" (compatible with `database/sql`) using a local directory of (json/toml) files as a backing "database" of "tables" (no query language =)
go-collada
[2013] libs for the Collada 3D content open-standard file format
zui
[WIP] Svelte clone in Go
haxtatic
[2017, stable] static site generator focusing on: raw performance ➜ powerful out-of-box building blocks ➜ composable no-nonsense-time-saver features ➜ dead-simple extensibility (for Haskell hackers) ➜ detailed & ~99% complete docs
go-buildrun
[2013; outdated/abandoned] simple-minded "build tool" that performs "pseudo-generics templating" Go code generation just prior to then invoking `go install` and running the result if package is an executable (`package main`)
go-util
[stable but abandoned — new under github.com/go-leap] 3d, db, db/mgo, dev, dev/bower, dev/go, dev/hs, dev/ps, fs, geo, gfx, hash, net, num, run, slice, str, sys