p
phi-lira
Lead of Universal Render Pipeline at Unity. I'm interested in rendering, game development, AI and digital projects.
9 repositories
495 followers
Copenhagen, Denmark
Repositories
Select a repository to view its commits, contributors, and more.public
UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
ShaderLab
787
124
1
Updated 16 days ago
public
CustomSRP
Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.
C#
192
10
1
Updated 6 days ago
public
SmartTexture
Unity tool to pack texture channels into a single texture.
C#
167
23
4
Updated 7 months ago
public
SIGGRAPH2018-StudioWorkshop
Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline
C#
27
12
0
Updated 3 years ago
public
CustomScriptableRenderer
C#
12
2
0
Updated a year ago