This library is an attempt to help you write offline-first apps. It queues up HttpRequests and retries them until successful. Your requests are retried until you are online and the request is a success.
library example;
import 'package:paradox/paradox.dart';
import 'dart:html';
main() {
init().then((SendHttpRequest sendRequest) {
querySelector('button').onClick.listen((e) {
String data = 'msg=hi';
if ((querySelector('#force-error') as InputElement).checked) {
data += '&error=true';
}
sendRequest('http://localhost:8888/test',
method: 'POST',
requestHeaders: {'Content-Type': 'application/x-www-form-urlencoded'},
sendData: data);
});
});
The library is initialized with init()
, which configures a local database
using the Lawndart library.
Send requests using sendRequest
, which has the same interface as
HttpRequest.request
. The request is first stored locally. Then, the
request is tried. If successful, the request is deleted from the local
storage.
If the request fails for any reason (network, server 500, gremlins), a timer is started for a retry. The timer fires at a constant rate until all stored requests are successfully sent.
Each request is given a time to next retry, which exponentially increases with every request. While the internal timer fires at a constant rate, individual requests are increasingly delayed until successful.
If the browser detects the network connection is offline, no retries will happen. Only when the browser detects the network connection is online will retries occur again.
Therefore, if the browser says the connection is offline, all requests go straight to the local database and no network connectivity is attempted. If the browser thinks it is online, all requests are tried.
Feedback on the algorithm is much appreciated.
This library should support all modern browsers, thanks to Lawndart.
Very much alpha. Feedback welcome!
Please file issues and feature requests. You can get the source code from Github.
See LICENSE.