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GepotServer

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8392dd488995f05c571e35640f9fda7d76182c9e

Add arg parsing

ttatokis committed 2 years ago
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Add LICENSE

ttatokis committed 2 years ago
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Add README

ttatokis committed 2 years ago
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Initial Commit

ttatokis committed 4 years ago

README

The README file for this repository.

Server implementation for "Classic 8-Ball Multiplayer"

This project is a server-side implementation for the flash game "Classic 8-Ball Multiplayer", found at https://www.speeleiland.nl/classic-8-ball-multiplayer.htm.

Screenshot of the game connected to this server implementation

How to run the server

Open the project in MonoDevelop or Visual Studio and click run. Currently there are no binaries provided.

This has been tested under Mono 6.12, but it should run on much earlier versions of both Mono and .NET.

How to run the game - client

Warning: At the time of writing, Ruffle does not support certain features used by this flash, rendering it unable to connect to servers.

The swf file is not provided in this repository. It can be downloaded from here.

The standalone Flash Player first needs to be allowed to connect to the internet. Unfortunately, clicking the "Settings" button in the prompt simply opens a 404 page, meaning it can not be configured that way.

Instead, .minerva can be used. A live instance of it can be found at https://mariani.life/projects/minerva/.

  1. Go to the .minerva website, or run it locally.
  2. Click on Open and select the settings.sol file.

    On Linux, it is located at ~/.macromedia/Flash_Player/macromedia.com/support/flashplayer/sys/settings.sol.

    If it doesn't exist, make sure you have ran flashplayer at least once.

  3. Select crossdomainAllow from the left panel.
  4. On the right panel, change the slider to YES.
  5. Repeat steps 3 & 4 for crossdomainAlways.
  6. Click on Save and overwrite the settings.sol file at the same location.

It might be possible to distribute a preconfigured settings.sol with a specific domain name allowed only, however this has not been investigated.

Once this has been configured, the game can now be ran using the standalone flashplayer binary. Either navigate to the path containing the swf using a terminal and run

flashplayer "file:///$PWD/sdjkl2389asl19.swf?surl=localhost&sport=6890&user=Desired%20Username"

or open the standalone Flash Player and manually fill in the URL with the required parameters.