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SC2AI

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d56fc63e95f6675b643a506c818d42e396dbfda8

Update README.md

vvwxyzjn committed 5 years ago
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Update README.md

vvwxyzjn committed 5 years ago
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59549ffd5ad78dcb753be54000aa72ed60398f04

Update README.md

vvwxyzjn committed 5 years ago
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e6cbf1b1c440376f7e33a2fb657e3d54bc878439

add dockerfile for reproducibility

vvwxyzjn committed 7 years ago
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85138fb5e081e42caff4cf553faceb941575d1f8

Update disqus

committed 7 years ago
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3b4d49d084ef42e2a57303dbb0ad898eeacc7a90

add commenting section

committed 7 years ago

README

The README file for this repository.

Attempted Reproduction of Deepmind’s StarCraft II Research

UPDATE on 10/26/19

After two years of getting more into this field of RL research, I realized this reproduction was not even close to the original implementation. I would recommend https://github.com/simonmeister/pysc2-rl-agents as a better reproduction. I am archiving this repo.


You may view the Jupyter Writeup here. In this project, we

  • Utilized Openai Gym to interact with Pysc2, the SC II Learning Environment
  • Successfully incorporated Tensorforce, a reinforcement learning framework, to train SC II game agents
  • Constructed maintainable and understandable machine learning code