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RL_DummyAssets

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Commits

List of commits on branch master.
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fc85bff4c9b9fb7a671447ad024708c2c7323752

Merge pull request #6 from RocketLeagueMapmaking/20230513-forgotten-stuff

MMartinii89 committed 2 years ago
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ec0b1b321815b75f50f27db1e2c7bdb0c243c5e4

Adding Street packages

sspencerarrasmith committed 2 years ago
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3806cce1dc1df0808ca891761ccbfdb70de7ec6f

Adding knockout maps finally

sspencerarrasmith committed 2 years ago
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57426f3606814a4636cdb5d539be871c7f786e21

Merge pull request #5 from RocketLeagueMapmaking/master

MMartinii89 committed 2 years ago
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ecdca501b49988cb49ac955db2c0f46ac9a94078

Merge pull request #4 from RocketLeagueMapmaking/20221129_update

MMartinii89 committed 2 years ago
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25eca11160ef033023db6d46d77fb9cb2d3fd88d

Removing .udk files because it breaks everything

sspencerarrasmith committed 2 years ago

README

The README file for this repository.

RL_DummyAssets

A Word from Martinn

Theres just too many here for me to test each individually. Let me know if any of these are giving you problems.

It's fairly easy to generate new ones, so if there's anything important missing. Just let me know and I'll add them.

Generating Dummy Assets

After downloading this repository, you will also need to head to either the Rocket League Mapmaking Discord or Rocket League Mods Discord. Both have a resident bot named RLAESKeyBot which provides the files and programs needed to generate Dummy Assets.

Move the DummyExtract.bat script into the same directory as AssetExtraction.exe, set the correct file paths within the script, and you're all set!