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EuclidWebGLDemo

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List of commits on branch main.
Unverified
b633029cbf16579acb5686c5d3286eb224f3b0f4

Reformat `resizeToDisplaySize` on `HTMLCanvasElement`

MMaxDesiatov committed 3 years ago
Unverified
83abc02ec708f3a7053045e05cb889bcdcfa2e5f

Use `main` branch of WebAPIKit

MMaxDesiatov committed 3 years ago
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2377fd445170736a842165f97b6989be7ed61c3f

Update README.md

MMaxDesiatov committed 3 years ago
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c9298245164264ff5fb21b03852e0114d9a06950

Create buffers from meshes, not polygons

MMaxDesiatov committed 3 years ago
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e1fe6fb3d08cc5284b61eec758a2ef2b1eb18676

Relicense under BSD3 for consistency

MMaxDesiatov committed 3 years ago
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726d0975ba961ce94c45545a0bb0e6f01c083b43

Initial commit

MMaxDesiatov committed 3 years ago

README

The README file for this repository.

EuclidWebGLDemo

Demo code that implements a WebGL renderer (via WebAPIKit) for Euclid 3D geometry.

Doesn't render much more than a single square for now. The plan is to follow WebGL2 Fundamentals to render more complex scene graphs with WebGL.