Demo code that implements a WebGL renderer (via WebAPIKit) for Euclid 3D geometry.
Doesn't render much more than a single square for now. The plan is to follow WebGL2 Fundamentals to render more complex scene graphs with WebGL.
Demo code that implements a WebGL renderer (via WebAPIKit) for Euclid 3D geometry.
Doesn't render much more than a single square for now. The plan is to follow WebGL2 Fundamentals to render more complex scene graphs with WebGL.