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alice-i-cecile

Mad scientist, ecologist, game (engine) developer. Building Bevy.

59 repositories
774 followers
Quebec

Repositories

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public

mischief-in-miniature

Making an open source game with Bevy

Rust
26
1
0
Updated 13 days ago
public

blender-notes

My personal notes for learning and working with Blender, 3D modelling and animation

9
0
0
Updated a month ago
public

NeverEndingDungeons

Procedurally generated endless dungeons for use with D&D 5e, focusing on fast, interesting and endlessly replayable content without trying to be a video game.

Python
8
1
0
Updated 7 months ago
public

rust-variadics-background

A collection of background research, paths forward and use cases for variadic functions and types in Rust.

3
0
0
Updated 10 months ago
public

dynamic-components-experiments

Exploring patterns for working with dynamic sets of components (bundles) in Bevy

Rust
2
1
0
Updated a year ago
public

bevy-temp-rfc

A temporary home for draft RFCs for Bevy

2
1
4
Updated 2 years ago
public

bevy_index

An indexing system for constant-ish time lookup of entities in Bevy by their component values.

Rust
2
1
0
Updated 2 years ago
public

bevy_compiler_errors

Reproductions for the inestimable Esteban et al.

Rust
1
0
0
Updated 2 years ago
public

ReinforcedSprings.jl

Point mass and spring physics engine and designer, in the spirit of Soda Constructor. Eventually, powered by reinforcement learning.

Julia
1
1
14
Updated 3 months ago
public

critical-transitions-tree-rings

R
1
0
0
Updated 2 years ago
public

complex-learned-controls

A game about automatically learning (and then learning to use) controls for a complex system. Made in Bevy for Rust.

Rust
1
0
0
Updated 2 years ago
public

jpcc

Jack pine chronosequence near Silver Dollar, ON. Testing for effects of climate change and carbon dioxide.

R
1
0
0
Updated 2 years ago