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mischief-in-miniature

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Commits

List of commits on branch main.
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1c19359ffd6e8ba3689cbf59259f1947293f877b

Advice for working with git lfs

aalice-i-cecile committed 20 days ago
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90b704100302f995d7f6015c01641df7e7198df0

Simplify config.toml for easier contribution

aalice-i-cecile committed 20 days ago
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98fc162106f6642c7cac7a157d60f1efd03ca3e5

Remove gravity scale

aalice-i-cecile committed a month ago
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dd8159e489c736abd89559f0242306968433e50d

Add strafing

aalice-i-cecile committed a month ago
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27fc0975e00dd7c58cb0eb64444186873f77a9a4

Milestone planning for next steps

aalice-i-cecile committed a month ago
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7fff4d7d7dec1092f6419cf13e6d6a42917183c5

Camera rotates with player

aalice-i-cecile committed a month ago

README

The README file for this repository.

Mischief in Miniature

Tiny terrors wreak charming chaos.

An open source 3D action-platformer made in Bevy. Inspired by Katamari Damacy, this game is about toys coming to life, wreaking havoc in homes across the world before they're caught.

This project was created to dogfood Bevy: testing its capabilities in earnest to find problems, while also teaching others about the engine. If we're lucky, we'll even get a sweet game out of it! If this game is sold, all profits will go to the Bevy Foundation <3

Contributing

This project uses Git LFS. See the Github docs for advice on getting set up. Once it's installed, use git lfs pull to download the latest copy of the assets.

Licensing

All code and design work is licensed under your choice of the MIT and Apache v2 license. All assets are original, and are provided under a CC-0 license.

By contributing, you agree to license any contributions in the same way.

Please feel free to learn from this project and incorporate elements into your own work, but don't just flip and sell it, and don't represent this as your own work!