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Pokemon-Clean-Architecture-Example

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a69c9f50ab1b050b8c4e055f592a6b13f92d3d80

Updated README with resources

mmicbakos committed 8 years ago
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Added README

mmicbakos committed 8 years ago
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38a67309e99c1f6e6bddc60c042650cceddcb274

-- Fixed error states

mmicbakos committed 8 years ago
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-- Explained mappers

mmicbakos committed 8 years ago
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-- Completed commenting on the data layer

mmicbakos committed 8 years ago
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-- Completed commenting on the domain layer

mmicbakos committed 8 years ago

README

The README file for this repository.

Pokemon Clean Architecture Example

This is an example application that shows you a basic structure of and android project that follows Uncle Bob's clean architecture rules. This is a small and simple preview of how we implement both Passenger and Driver apps at Taxibeat

The Goal

The goal of this repository is to help new developers get familiar with this, intimidating at first, architecture.

This project depends on Otto, an event bus library for Android. If you are an experienced developer you can also refer to this repo developed by Fernando Cejas that uses Dagger and RxJava.

More Resources

Licence

Copyright 2017 Michael Bakogiannis, Open Source Project

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.