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log

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Merge pull request #663 from rust-lang/cargo/0.4.25

KKodrAus committed 4 days ago
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prepare for 0.4.25 release

KKodrAus committed 5 days ago
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Merge pull request #662 from rust-lang/fix/cargo-features

KKodrAus committed 5 days ago
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36e7e3f69636c484c94048bf5f56590a80d4c728

revert loosening of kv cargo features

KKodrAus committed 6 days ago
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Merge pull request #660 from rust-lang/cargo/0.4.24

KKodrAus committed 8 days ago
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2994f0a62c1f479ca1fff2a2100fe07c8fb7bd29

prepare for 0.4.24 release

KKodrAus committed 8 days ago

README

The README file for this repository.

log

A Rust library providing a lightweight logging facade.

Build status Latest version Documentation License

A logging facade provides a single logging API that abstracts over the actual logging implementation. Libraries can use the logging API provided by this crate, and the consumer of those libraries can choose the logging implementation that is most suitable for its use case.

Minimum supported rustc

1.60.0+

This version is explicitly tested in CI and may be bumped in any release as needed. Maintaining compatibility with older compilers is a priority though, so the bar for bumping the minimum supported version is set very high. Any changes to the supported minimum version will be called out in the release notes.

Usage

In libraries

Libraries should link only to the log crate, and use the provided macros to log whatever information will be useful to downstream consumers:

[dependencies]
log = "0.4"
use log::{info, trace, warn};

pub fn shave_the_yak(yak: &mut Yak) {
    trace!("Commencing yak shaving");

    loop {
        match find_a_razor() {
            Ok(razor) => {
                info!("Razor located: {razor}");
                yak.shave(razor);
                break;
            }
            Err(err) => {
                warn!("Unable to locate a razor: {err}, retrying");
            }
        }
    }
}

In executables

In order to produce log output, executables have to use a logger implementation compatible with the facade. There are many available implementations to choose from, here are some options:

Executables should choose a logger implementation and initialize it early in the runtime of the program. Logger implementations will typically include a function to do this. Any log messages generated before the logger is initialized will be ignored.

The executable itself may use the log crate to log as well.

Structured logging

If you enable the kv feature, you can associate structured data with your log records:

use log::{info, trace, warn};

pub fn shave_the_yak(yak: &mut Yak) {
    // `yak:serde` will capture `yak` using its `serde::Serialize` impl
    //
    // You could also use `:?` for `Debug`, or `:%` for `Display`. For a
    // full list, see the `log` crate documentation
    trace!(target = "yak_events", yak:serde; "Commencing yak shaving");

    loop {
        match find_a_razor() {
            Ok(razor) => {
                info!(razor; "Razor located");
                yak.shave(razor);
                break;
            }
            Err(e) => {
                // `e:err` will capture `e` using its `std::error::Error` impl
                warn!(e:err; "Unable to locate a razor, retrying");
            }
        }
    }
}